CC014 – Switching to Super Smash Bros.

Here’s over an hour of discussion focusing solely on the Super Smash Bros. for Switch announcement! We’re excited for what it will bring to the table… and cautious about what it may leave behind. I’m also trying a new format where I touch on recent releases and news before jumping into the actual topic, so I hope you enjoy! Also a big thanks to my friend Nathan for joining me in this discussion!

Don’t forget to give a listen to a previous episode of the Cube Command Podcast, where I discuss the history, present, and future state of the industry of podcasting with Todd Cochrane, CEO of RawVoice – which is the parent company of Blubrry – and host of the Geek News Central Podcast and the New Media Show. I would like to give a thank you to Todd for agreeing to do the interview!

Also, check out my interview with Jonathan Holmes, the developer of Circuit Dude on Steam!

If you have any comments or questions about the show, or if you have a topic you would like me to discuss on the podcast, e-mail me at tommy@thefreestuffshow.com!

Subscribe to the Cube Command YouTube Channel, a Let’s Play channel featuring me and my friends Nick, Jessie, and Tia. Also check out my personal YouTube channel, TomAntio, where I do skits, reviews, unboxings, and of course, gameplay!

Thanks for listening and tune in next time!

Heads Will be Bashed in PART 1 of Smash Bros: Free for All on Cube Command Gaming!

Tensions are high, fists are flying, and we’re also playing Super Smash Bros. Wii U: Free for All! Who will survive? Who will fall? Watch to find out!

https://youtu.be/CXs9nTxCS4g

Subscribe to the Cube Command YouTube Channel, a Let’s Play channel featuring me and my friends Nick, Jessie, and Tia.
Check out my personal YouTube channel, TomAntio, where I do skits, reviews, unboxings, and of course, gameplay!
Also head on over to JessieT! She does hilarious gaming, vlogs, and streams!

You can listen to the Cube Command Podcast right here! It’s also available on iTunes, blubrry.com, TechPodcastNetwork, and Stitcher Radio.

Thanks for watching!

CC013 – Nintendo Switch Online

Nintendo is getting into the world of making people pay for online services… yay. Next episode will be on the recent Nintendo Direct with all of the exciting news, so stay tuned! Thanks for listening!

Don’t forget to give a listen to a previous episode of the Cube Command Podcast, where I discuss the history, present, and future state of the industry of podcasting with Todd Cochrane, CEO of RawVoice – which is the parent company of Blubrry – and host of the Geek News Central Podcast and the New Media Show. Big thanks to Todd for agreeing to do the interview!

Also, check out my interview with Jonathan Holmes, the developer of Circuit Dude on Steam!

If you have any comments or questions about the show, or if you have a topic you would like me to discuss on the podcast, e-mail me at tommy@thefreestuffshow.com!

Subscribe to the Cube Command YouTube Channel, a Let’s Play channel featuring me and my friends Nick, Jessie, and Tia. Also check out my personal YouTube channel, TomAntio, where I do skits, reviews, unboxings, and of course, gameplay!

Thanks for listening and tune in next time!

Super Mario Run: Release Date and Price

Just one month to go.

Nintendo recently dropped a trailer and new info on their upcoming mobile title, Super Mario Run. The game is set to release on December for iOS devices in 151 countries and regions. It is being made by an experienced team of developers, including the director Takashi Tezuka, who worked with Shigeru Miyamoto on the original 1985 classic Super Mario Bros.

Apparently, the first part of the game is free to download on any iPad, iPhone, or iTouch devices that run iOS 8.0 or any later versions. Once you try out the game’s three modes, you have the option to purchase the full version for $9.99.

You can check out the new trailer for Super Mario Run, which was uploaded today:

The game plays like you would expect from a modern Mario game, except with a few gameplay changes that come from being on a mobile device. Super Mario Run is an auto-runner, which you can play with one hand. Just tap the screen to make Mario jump while the level auto-scrolls. Do a quick tap to make the plumber hop and a long tap to make him jump higher.

If you don’t own an apple device, you may still be able to play it for yourself in the future. Nintendo has stated that it intends to put Super Mario Run on Android devices, too. They also stated that they plan to make Super Mario Run as popular as Pokemon GO. With the widespread popularity that the Mario franchise possesses, it may not be too hard to do.

Are you excited for Nintendo’s next addition to their mobile library? Let us know in the comments!